Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. FIRE The chill of its death, You may soon mourn. . Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Inside the ruins you find a door that unlocks with the Key of Lineages. You will begin the final chapter in the caverns below Sethanon. In a corridor to the northwest you will find Obkhar. Take one of them with you. He will release the barrier surrounding Pug. To find out the password, first visit Gorath's wife, Cullich, a ways south from Caern. Return back south to the waterfall and use the Knight Piece to enter a cavern behind it. You will find a password in a chest at the end. Visit the palace and you will discover that the gates won't open and the Seigneur James is missing. You will be ambushed several times by Nighthawks along the way. He will reward you with a Ring of the Golden Way. Return to the temple and the lector will make you protectors of the faith and will ask you to kill Navon Du Sandau, the leader of the Nighthawks. Head east through Darkmoor and Maloc's Cross. To the west you will find 3 Vapor Masks. Your way will be blocked by one of Steelsoul's men, however. Enter The Black Sheep Tavern and speak to Jason to get some clues about the murders. Go east from his house and cross the bridge. Some ambushes are triggered off road as well.. To the west you will find 3 Vapor Masks. Continue all the way to the west to find the chest Moraeulf was talking about. Save game data location. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. Return to Tamney with the stones and he will agree to return to Northwarden. Inside you will see that Kroldech has been killed and you will find a powerful sword, some gold, and the battle plans. Enter it from the south by the mountains to avoid the pirates. To the south near the river you will meet Obkhar. To the northeast you will find three pantathians who are causing the energy drain. Continue east to the town of Lyton. Betrayal at Krondor Walkthrough This is the full walkthrough of the best RPG game in the history. Your way will be blocked by one of Steelsoul's men, however. Return to Irmelyn in Armengar to claim a 200 gold reward. Use some Fadamor's Formula to open the barn door and find Tamney. To the northeast you will find three houses together. He will tell you to ask someone named Isaac about the ruby. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. In a room near the east side of the cave with two chest, use the key ROPE to open the lower chest and take the Abbot's Journal from inside. Behind it you will see a chess board that is missing a knight piece. Krondor is the one leading South from the starting point (between Yabon and LaMut). Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. Go due north and attack the goblins surrounding the house. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. Go back east toward Silden and behind a large hill you will find three moredhel boxes. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. Go to Loriel to the west and speak with Keifen Alescook. Continue east to the town of Lyton. Give the Idol to Kat on the upper level and she will give you some information. He will reveal himself as Neville, the son of Count Corvalis, and the leader of the Nighthawks. Your way will be blocked by one of Steelsoul's men, however. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Return back south to the waterfall and use the Knight Piece to enter a cavern behind it. Return back south to the waterfall and use the Knight Piece to enter a cavern behind it. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Go north to Kenting Rush. He will not tell you anything until you become protectors of the faith. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. Chapter 3 - The Spyglass and the Spider Speak to Kat in the bottom-right corner of the sewers and agree to help her. Return to Duke Martin and he will express concerns about what the enemy is planning. Return to the upper level. Use the shell you received from the Rusalki on the sword to make the Guarda Revanche, the most powerful sword of the game. Sar-Sargoth is surrounded by many enemies so you will have to fight quite a few battles to escape. Speak to the Duke of Romney at the beginning of the third chapter. Go to the house at the west end of town where you will be attacked by five Nighthawks. THE DEAD They feel no pain, No sorrow, no greed. Return southeast and cross the bridge guarded by goblins. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. James will have to take command of the battle. To the northeast you will find three houses together. He will tell you to report to Duke Martin. Their defense will go up by 25. Look inside the house to the northwest to find a message left by Pug. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Continue east past Highcastle. You can find spoiled rations in the inn in Silden. Continue along the road to the east and you will come across a house. Go east to a farmstead and look in the house. Return to the Temple of Dala to the west and give them the Sack of Grain. Craig the Logger (Chapter 7) Return to Craig and give him the trap. The man there will tell you about the substance that was put in the ale that makes men keep drinking until they are drunk. Leave the cave and return to Navon in Kenting Rush. Inside a woman will ask you to help her with her stable door. Go back west and then south from Highcastle. He will ask you to poison rations in some moredhel boxes nearby. She will teach Owyn the spell "And the Light Shall Lie", which will make Owyn look like a Moredhel. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. Betrayal at Krondor - Guide and Walkthrough PC Log in to add games to your lists Notify me about new: Guides Cheats Reviews Questions News Board Topics Board Messages Add this game to my:. If you don't have one, you can find one to the north. Take the maps from inside. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. Arlie Steelsoul (Chapter 3) Eventually you will see a pass to the east. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Chapter 8 - Of Lands Afar The Stolen Ruby (Chapter 1) Return to the Temple of Dala to the west and give them the Sack of Grain. If you follow the spider trail to Krondor you will discover that the Upright Man has been murdered, but you will be no closer to the Nighthawk's headquarters. Chapter 4 - Marked for Death Drop all your rations and sleep for a night. This staff will allow Owyn to cast magic again. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Take Nivek's Key off the body just outside town. Inside a woman will ask you to help her with her stable door. Owyn will join your party before you leave. He will tell you where the Waani device is located. Betrayal at Krondor takes place largely in Midkemia, the fantasy world developed by Raymond E. Feist in his Riftwar novels. Inside you will see a note from Squire Phillip who has taken the device. Spells Legal Stuff Credits ===== Introduction ===== This is an in-depth guide to of Betrayal at Krondor. Take the picklocks from one of the bodies. Take Nivek's Key off the body just outside town. When you leave the mine you will be in the dwarf town of Caldara. He will reward you with a Ring of the Golden Way. Follow the east side of the river north. Continue north and speak to the gods of Timirianya through the pillars. You will see a burial cloth and a shovel. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. Go south and then cross the bridge. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. On the far west side of the mine you will find the Brak Nurr. Make sure both Pug and Owyn learn the spell. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Craig the Logger (Chapter 7) Betrayal at Krondor is a DOS-based role-playing video game developed by Dynamix and published by Sierra On-Line in the summer of 1993. Return the bag to Jaftaz and he will tell you that he sold the spider to a nighthawk who took the ship the Mocker's Folly to Krondor. Return to the Temple of Dala to the west and give them the Sack of Grain. Head south. Go to Loriel to the west and speak with Keifen Alescook. Continue east past Highcastle. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Speak to the Duke of Romney at the beginning of the third chapter. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. In a corridor to the northwest you will find Obkhar. (Your defense will go up by more if you emphasize it.) Go north to Kenting Rush. Northeast you will find another trio of houses. The priestess will ask you to find some grain for them. The priestess will ask you to find some grain for them. Go due north and attack the goblins surrounding the house. You will be confronted by a thief named Limm but will be allowed to pass. Use this key to open most of the locked doors under Sethanon. Return to Tamney with the stones and he will agree to return to Northwarden. Continue east past Highcastle. Use the Cellar Key to open a locked door south of the room on the far east side of the cave. Use the two remaining Vapor Masks to jump into the river and escape the mines. She will give you a Tuning Fork among other things. You will find Navon Du Sandau near the center of the town. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. If you go to the barracks, you will be told about a stolen ruby. The Diviner's Halls is a cave northeast from the town. In a barn you will be attacked by a group of moredhel warriors. Your way will be blocked by one of Steelsoul's men, however. Travel north past Romney and through Prank's Stone. The upper level exit is in the southwest corner of the level. Take the Cellar Key from Navon's body. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. The Crawler's house is next to the inn in Silden. He will tell you what he knows about the rift machine. Continue through the ruins to reach Elvandar. The Ghost of Jarel Lycrow (Chapter 2) Go back west and then south from Highcastle. Enter it to find Jaftaz's bag. Travel east toward Raglam and just before the town you will see a broken catapult aimed at the town. Just through that you will find Calin. The Ghost of Jarel Lycrow (Chapter 2) Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. Go to Loriel to the west and speak with Keifen Alescook. You can find Isaac behind a big hill north of Hawk's Hollow. Sadly Patrus will die in the destruction of the Rift Machine. You will begin this chapter in the sewers below Krondor. He will reward you with a Ring of the Golden Way. Give him one of your Vapor Masks so that he may escape. On the far west side of the mine you will find the Brak Nurr. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. To the west you will find 3 Vapor Masks. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Go north and inside the house you will find a Crystal Staff. Return in a day and Steelsoul's man will allow to pass. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Go east to a farmstead and look in the house. Past the temple you will see a path to the west that leads to a Waterfall. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. James will have to take command of the battle. Chapter 8 - Of Lands Afar Return southeast and cross the bridge guarded by goblins. He will also give you the book 'Chapel's Rmur n Whepuns'. Go south and then cross the bridge. He will ask you to retrieve one of his IronJaw traps from the area. Continue through the ruins to reach Elvandar. He will give you the Royal Key of Krondor. Head east through Darkmoor and Maloc's Cross.